Track 03 · Open

No limits. Just build.

Build a functional prototype that shows technical novelty and cross-disciplinary engineering — software, hardware, interactive media, generative systems, or any combination.

No architectural limitsWorking prototypeTeams of 1–6
(01) The brief

General invention

Build a functional prototype that shows technical novelty and cross-disciplinary engineering. Software, hardware, interactive media, generative systems, or any combination. No architectural limits and no resource constraints.

Example directions
01IoT-connected physical infrastructure
02A tool that changes how you work day to day
03A generative AI product
04A full-stack application aimed at an environmental or community problem
(02) Rules

What your build must meet.

Requirement

A working prototype

Build something that runs and demonstrates technical novelty — software, hardware, interactive media, generative systems, or any combination.

Freedom

No limits

No architectural or resource limits apply to this track.

All tracks

Code, not slides

Theoretical papers, design documents or slide decks alone aren’t accepted. There must be running code, a working system or a functioning physical build.

(03) Judging

Scored on these.

Judges score each project only against its own track’s criteria. Ties are broken by the first criterion listed.

Creativity

Originality and boldness of the concept. How unique is the idea, and does it push creative boundaries?

Execution

Technical quality, polish and usability. Does the prototype work well; is the experience refined?

Impact

Potential to inspire, educate or solve a real problem. Does the project leave an impression?

Presentation

Clarity and quality of the final demo. Can the team communicate its vision?